The game as a possibility to rescue mathematical language in an EJA class.

Authors

  • Sabrina Aparecida Nascimento Instituto Federal do Sul de Minas Gerais
  • Amanda Luzia da Silva
  • Luciana Vanessa de Almeida Buranello

DOI:

https://doi.org/10.18406/2359-1269v11n52024455

Abstract

Teaching young people and adults often presents challenges, since these students often carry traumas related to the subject of mathematics and face taboos rooted in their subconscious. It is therefore essential to adopt different teaching methodologies to ensure meaningful learning. The use of games in math classes offers advantages such as encouraging cooperation and the application of active teaching methodologies. The "Hidden Symbol" game was developed with the aim of using a playful approach to assess the learning of an E.J.A. class. The objective is to identify the level of knowledge of each student and, based on this, implement interventions to promote equity of learning in a heterogeneous class. The game proved successful in assessing learning, providing insights into the students' difficulties and improving the communication of doubts on the part of the students.

Published

2025-09-05

How to Cite

APARECIDA NASCIMENTO, S.; LUZIA DA SILVA, A.; VANESSA DE ALMEIDA BURANELLO, L. The game as a possibility to rescue mathematical language in an EJA class. Revista Eixos Tech, [S. l.], v. 11, n. 8, 2025. DOI: 10.18406/2359-1269v11n52024455. Disponível em: https://eixostech.pas.ifsuldeminas.edu.br/index.php/eixostech/article/view/455. Acesso em: 9 sep. 2025.

Issue

Section

Relato de Experiência